Places

There are lots of amazing sights in Bella Sara, like the Bella and Bello Monuments and Dawnstar Castle. This page is dedicated to all those monuments, castles, and places that we love.

About North of North
North of North is a vast and magical continent not attached to any planet. It floats on a sea of light called the Auroborus, which links North of North to other realms. Flying creatures who know the way can fly through the Auroborus and come out in nearly any world they choose. The land of North of North's natural laws are heavily influenced by magical forces.

North of North is the ancestral home of all horses. All breeds of horses can trace their bloodlines back to North of North. Long ago, the most magical of horses belonged to one huge herd. Now these horses' descendants are scattered all across North of North, making their homes in all sorts of wondrous places such as underground oceans, floating sky-islands, an immense sea of grass, and many more.

Beyond the main areas of Trail's End lie other lands populated by diverse human cultures and all kinds of plants and animals. Each region forms its own prosperous society. Small villages and farmsteads dot the land, and trade between these communities is always brisk. Large market festivals are held annually, and people travel from far away to trade for the things they will need over the coming year or buy them with tiny, sparkling "horseshoes." The people share common, horse-centric heritage, but adopt unique customs.

The natural world of North of North is stunningly beautiful in land, sea, and sky. The Auroborus on which North of North floats drapes the sky in a constant rainbow of shimmering cosmic light. Stargazers may observe planets with the naked eye, and comets, shooting stars, and other wonders remind them of the active solar system beyond their floating continent.

North of North is a magical place where the connection between all things can be seen by those who know what to look for. Magic here is subtle with visual characteristics that may look like anything from a simple shimmer of light to a material object to a dynamic outburst.

Places Related to Herd Bellasara
The realm of Herd Bellasara actually reaches throughout all of North of North, making Bella the High Queen over all territories.
 * Artisans Way
 * Bagatella Row
 * The Ballroom
 * Bella and Bello Monuments


 * Canter Hollow (Also known as Canter Downs)
 * Canter Hollow Stables
 * Coral Causeway
 * Doll Court
 * Emma's Bedroom
 * Fastalon West Riverbank
 * Fountain of Legends
 * The Fountain Plaza
 * Hestheim
 * The Outskirts
 * Pool of Reflection
 * Rolandotter Orchid Garden
 * Rolandsgaard Castle
 * Rolands Hold Arena
 * Starguide Lighthouse
 * Stonelory
 * Teardrop Lake
 * The Trailhead
 * Trail's End
 * Treasure Trove Jewelry Shop
 * World Tree (Drasilmare)

Places Mentioned Only by Name

 * Brighttree Jungle
 * Cauldron Lake
 * Finnerlie: A small fishing village with thatch-roof houses
 * Goddesswall
 * Horseshoe Bay
 * Naastrand Sound
 * Reins-head
 * Rolanddotter Vault
 * Skyloft Estate
 * Teardrop Falls
 * Trail's End Stables
 * Waterstone
 * Whitemantle Pass (location of Bella and Bello Monuments)
 * Windmill at Wishington
 * Wishington

Places Related to Herd Airistos

 * Overgaard Skylands
 * Windhome Skylands

Places Related to Herd Elemyn

 * Esotara
 * Ice Castle

Places Related to Herd Islandar
In various lore, Herd Islandar territory is also known as Celestial Deep, as well as Equinesia.
 * Awdi Salaca
 * Grass Sea
 * Islander Castle
 * Islands of Equinesia
 * Mesmeera's Island
 * Sandhaven

Places Mentioned Only by Name

 * Bahura Reef
 * Broad Beach
 * Crystal Bay
 * Equinesian Seas
 * Four Palms
 * Hazar Point
 * Midhaven City (a large port city near the Grass Sea)
 * Mount Salaca
 * Silver Rock

Places Related to Herd Moonfairy

 * Emerildian Wilds
 * Fairy Court in the Fairy Realm
 * Feywynd Castle
 * Grass Sea
 * Isle of Isluv

Places Mentioned Only by Name

 * Bow Mountains
 * Bluegrass Narrows

Places Related to Herd Mustang
The horses of Herd Mustang don't like to be tied down. They don't claim any single land as their realm and can be found in all parts of the world. They feel most at home in wild and lonely places such as the highest mountain, the deepest ocean, and the most overgrown wilderness.
 * Ochre Mountains
 * Valley of Legends
 * Wildscape Castle

Places Mentioned Only by Name

 * Pinto Mesas Rock Formations

Places Related to Herd Pantheon

 * Pantheon Territory
 * Parthamane Castle

Places Related to Herd Shahazar

 * Aria Oasis
 * Autumn Sands
 * Desert Cave
 * The Rose Valley
 * Shahazar Castle

Places Mentioned Only by Name

 * Cavernest
 * Clonia (only mentioned by name in Nike's Great Race)
 * Hope River
 * Ilnut
 * Medab
 * Ruined city of Upir

Places Related to Herd Starlight

 * Dawnstar Castle
 * Daybreak Mountains

Places Mentioned Only by Name

 * Ocean of Lights

Places Related to Herd Sunflower

 * Courtyards of Petalhome
 * Grass Sea
 * Jasmine Forest
 * Petalhome
 * Rose Maze

Places Related to Herd Valeryk

 * Frostfroth Falls
 * Grass Sea
 * Hestheim
 * Lake Riddlemere
 * Midwinter Mountains
 * Valeryk Castle

Places Mentioned Only by Name

 * Everspring Pines Forest
 * Icewater Bay
 * Lake Wintermere (The largest lake in North of North, constantly frozen solid)
 * Lowton Town
 * Mount Whitemantle
 * Thunder's Peak (The largest mountain in North of North, also an active volcano.)
 * Whitemantle Glacier

Evil Places in North of North
Even villains have to have a home! Below are some of the more dangerous places across North of North.
 * Boda's Cave
 * Darkcomb Hedge
 * Darkcomb Forest
 * Darkcomb Valley
 * Shadow Path
 * Styginmoor Castle
 * Wolf Den